AI Insights · Timothy · April 2024
Top 5 3D Anime Games on Android in Middle East Q1 2024
Explore the performance of the top 5 3D anime games on Android in the Middle East during Q1 2024. Learn about their weekly downloads, revenue, and active users.
The first quarter of 2024 saw some interesting trends in the performance of top 3D anime games on Android in the Middle East. Below, we delve into the weekly downloads, revenue, and active user statistics of the top 5 games: ONE PIECE Bounty Rush, Genshin Impact: Natlan Launch, Honkai: Star Rail, DRAGON BALL LEGENDS, and Summoners War.
ONE PIECE Bounty Rush
ONE PIECE Bounty Rush experienced fluctuating weekly revenue, peaking at approximately $36.5K in late January and maintaining an average of around $16.3K to $33.4K through the quarter. Weekly downloads showed a decline from 13.8K at the start of January to around 3K by the end of March. Active users followed a similar trend, starting at 77.7K and reducing to 53.7K by the end of the quarter.
Genshin Impact: Natlan Launch
Genshin Impact: Natlan Launch saw a peak in weekly revenue at $35.6K in late January, followed by a steady decline to around $9K by early March. Weekly downloads remained relatively stable, averaging around 5K to 7K downloads per week. Active users started strong at 98.8K in early January and saw a slight decline to 88.5K by the end of March.
Honkai: Star Rail
Honkai: Star Rail showed a significant increase in weekly revenue in late March, reaching approximately $41.2K. Weekly downloads peaked at 14.4K in early February and then stabilized around 5K by the end of March. Active users saw growth from 29.4K in early January to 41.2K by the end of March.
DRAGON BALL LEGENDS
DRAGON BALL LEGENDS experienced an initial peak in weekly revenue at $38.4K in early January, followed by a decline and steady performance around $7.6K to $14.3K. Weekly downloads hovered between 2.5K to 5.6K. Active users remained relatively stable, starting at 32.8K and ending at 29.4K by the end of March.
Summoners War
Summoners War had a peak in weekly revenue at $23.4K in late January, followed by consistent earnings around $7.4K to $16.1K. Weekly downloads peaked at 415 in mid-February but remained low for the rest of the quarter. Active users were stable, averaging around 5.6K to 6.5K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.